Spirit: Lancelot
Japanese name of spirit: ??????
Master: Matou Kariya
Alignment: Lawful Mad N. Phantasm: A
Strength: A Agility: A+
Mana: C Luck: B
Endurance: A
Class skills:
  Mad Enhancement C
Personal skills:
  Eternal Arms Mastership A+
  Magic Resistance E(D)
  Protection of the Fairies A
Noble Phantasms:
  Arondight Anti-Unit A++
  For Someone’s Glory Anti-Unit B
  Knight of Honor Anti-Unit A++

Class Skills:

Mad Enhancement

Rank up for all parameters except Luck and Mana, but in exchange one can no longer think and speak properly.

Personal Skills

Eternal Arms Mastership

Mastership of combat arts has reached the point of being said to be unrivaled in one’s era. By complete merging of mind, body and technique, it is possible to make use of full fighting skills even when under the influence of any sort of mental hindrance.

Magic Resistance

Cannot cancel spells, but magic damage is reduced somewhat. (Lancelot’s originates from a magical ring, however its powers received a rank-down due to Mad Enhancement)

Protection of the Faries

A blessing from Elementals, the capacity to increase one’s Luck in dangerous situations. Activation limited to only battlefields, where is possible to perform feats of arms.

Noble Phantasms


For Someone’s Glory

Knight of Honor