Gilgamesh

Spirit: Gilgamesh
Japanese name of spirit: ギルガメッシュ
Master: Kotomine Kirei
Alignment: Chaotic Good N. Phantasm: EX
Strength: B Agility: C
Mana: B Luck: A
Endurance: C
Class skills:
Independent Action A+
Magic Resistance E
Personal skills:
Charisma A+
Divinity B (A+)
Golden Rule A
Noble Phantasms:
Ea Anti-World EX
Enkidu Anti-Unit ~
Gate of Babylon Anti-Army E~A++

Gilgamesh - Fate Stay Night

Gilgamesh

A half-God, half-human king that ruled the Sumerian city-state of Uruk in the years before Christ.
Not merely a legend, he is said to have actually existed. He was the king of heroes, whose tale is recorded in mankind’s oldest epic poen, “The Epic of Gilgamesh”.
So divine as to be 2/3 God and 1/3 human, no others in the world could match him; he was an ultimate, transcendant being that posessed all things in this world.
He was originally a tyrant who did not care about his people, but his behavior slowly changed after he gained a friend called Enkidu.
Enkidu was created by the goddess Aruru, in response to the prayers of the people who suffered under Gilgamesh’s oppression.
Enkidu and Gilgamesh met as was fated, and they strongly affected each other.
At first, Gilgamesh feared Enkidu as his enemy. But the two came to understand each other soon after, recognized each other as equals, and worked together to rule the country.

Class Skills:

Independent Action

Servant can remain in this world indefinitely even without a Master. However, in order to activate his Noble Phantasm, it is necessary to first acquire an extra supply of prana from alternative sources.

Magic Resistance

Cannot cancel spells, but magic damage is reduced somewhat.

 

Personal Skills:

Charisma

At this point it is no longer popularity, but rather a kind of spell (curse) in itself.

Divinity

Measures whatever one has Divine Spirit aptitude. Originally at A due to being 2/3 demigod, but reduced due to his dislike of the gods.

Golden Rule

Money problems are completely unknown.

Spirit: Gilgamesh
Japanese name of spirit: ギルガメッシュ
Master: Matou Shinji
Alignment: Chaotic Good N. Phantasm: EX
Strength: A Agility: B
Mana: C Luck: A+
Endurance: C
Class skills:
Independent Action A++
Magic Resistance D
Personal skills:
Charisma A+
Divinity A (A+)
Golden Rule A
Noble Phantasms:
Ea Anti-World EX
Enkidu Anti-Unit ~
Gate of Babylon Anti-Army E~A++

Gilgamesh - Fate Stay Night

Gilgamesh

A half-God, half-human king that ruled the Sumerian city-state of Uruk in the years before Christ.
Not merely a legend, he is said to have actually existed. He was the king of heroes, whose tale is recorded in mankind’s oldest epic poen, “The Epic of Gilgamesh”.
So divine as to be 2/3 God and 1/3 human, no others in the world could match him; he was an ultimate, transcendant being that posessed all things in this world.
He was originally a tyrant who did not care about his people, but his behavior slowly changed after he gained a friend called Enkidu.
Enkidu was created by the goddess Aruru, in response to the prayers of the people who suffered under Gilgamesh’s oppression.
Enkidu and Gilgamesh met as was fated, and they strongly affected each other.
At first, Gilgamesh feared Enkidu as his enemy. But the two came to understand each other soon after, recognized each other as equals, and worked together to rule the country.

Class Skills:

Independent Action

Servant can remain in this world indefinitely even without a Master. However, in order to activate his Noble Phantasm, it is necessary to first acquire an extra supply of prana from alternative sources.

Magic Resistance

Cancel Single-Action spells. Magic Resistance of the same degree of an amulet that rejects magical energy.

 

Personal Skills:

Charisma

At this point it is no longer popularity, but rather a kind of spell (curse) in itself.

Divinity

Measures whatever one has Divine Spirit aptitude. Originally at A due to being 2/3 demigod, but reduced due to his dislike of the gods.

Golden Rule

Money problems are completely unknown.

Noble Phantasms:

Ea

Rank: EX
Type: Anti-World
A black, pillar-shaped sword, etched with fine crimson cuneiform letters. With an energy output that exceeds Excalibur, rotation of Ea’s tri-blade segments vacuums and compresses surrounding atmospheric gasses. Upon release, the ensuing cataclysmic blast sunders the foundations of reality, causing a collapse of time and space that disintegrates everything around the area of attack. Ea’s material components have no origins in the mortal plane; unlike other weapons, it cannot be replicated through tracing. It is the most powerful Noble Phantasm in Gilgamesh’s arsenal.

It is a true “anti-world” weapon that opens an abyss capable of crushing all of creation and returning it to nothingness. The wind pressure creates a vacuum that takes all things with form, the land, and the sky into the whirling void leaving nothing but Ea shining like a star of creation looking onto a new world while signaling the end of destruction. The rift created by Enuma Elish is said to be a look at the “truth” of what existed before the world. Referring to it as hell, the primordial form of the planet before heaven and earth were split, a land filled with lava, gas, scorching heat, and intense cold, Gligamesh states that it is beginning of all legends of lands of the dead. It is the origin of the memory of all organisms before the existence of the planet that is no longer found in the imaginations or spoken memories of people, but rather a genetically inherent and repressed knowledge of a place and time when organic existence had been impossible.

Enkidu

Rank: Unknown
Type: Unknown
Enkidu is the Noble Phantasm favoured by Gilgamesh. It is a chain used to hold the “bull of heaven” that brought seven years of famine in Uruk, and is a Noble Phantasm that Gilgamesh trusts more than Ea.
It holds the power of “commanding to gods”. It grows stronger as the target has more divinity, and thus is one of the few anti-divine weapons. To a target that has no divinity, it is no more than a solid chain.

Gate of Babylon

Rank: E ~ A++
Type: Anti-Army
A small, plain sword that doubles as spatial key, allowing Gilgamesh to access his vast wealth contained within a vault in the heart of ancient Babylon. Inside this treasury are a myriad of Noble Phantasms collected during the peak of Uruk’s civilization. Gilgamesh either throws these weapons or fires them out of his vault like rockets; it is this Noble Phantasm that designates Gilgamesh as an Archer-class Servant. Any weapons or artifacts discharged by Gate of Babylon return to the vault after an indeterminate amount of time. Because he lacks proficiency with any of these weapons, Gilgamesh will typically only fire the weapons as projectiles; in several instances, Gilgamesh has removed and normally wielded weapons. It is the hurling of these weapons that designate his class as an Archer. Several Noble Phantasms (listed below) are of paramount importance to certain events in the Fate series.

Dainsleif

Rank: unknown
Type: unknown
A demonic sword from the Nibelungen, a cursed Noble Phantasm that contains a powerful curse of “reparation” to be used on its target that also drives the fate of its possessor to ruin. It is a demonic sword handed down the family that killed the Northern European hero Sigurd, and it originally among one of the weapons hoarded by the dragon Fafnir. While demonic and holy swords carry with them both glory and destruction, Dainslef is said to only bring the latter onto its master.

Durendal Dyurandaru “The Unparalleled Famous Sword”

Rank: ?
Type: Anti-Unit
This gleaming, holy sword is enchanted by three miracles, allowing its blade to never dull even when its user’s Mana has been expended. Old legends call Durendal indestructible, and claim it was once wielded by Hector of Troy, a skilled lancer who fought in Homer’s Iliad. Later, this sword became famous as the weapon gifted to the renowned paladin Roland by the Holy Roman Emperor Charlemagne, who had originally received the blade from a seraph.

Gáe Bolg

Rank: unknown
Type: unknown
A cursed spear that was obtained from Scathach in the Country of Shadows by Cú Chulainn. Scathach had wished for him to slay her with the spear, but she had already ceased being mortal by the time he received it from her. It is a glory given to only the most gifted of warriors, and it was not utilized once after he left the Land of Shadows until his fight with his close friend, Ferdiad. He later used it again on his son, Connla, when he was backed into a corner during their fight. The spear leaves behind but one regret: that it has only taken away the lives of his loved ones. It killed his one and only close friend and his son that grew up in a distant land, even though it was meant to have killed one woman before them.

Gram

Rank: unknown
Type: unknown
The demonic sword, the sword of the sun, Gram. It is a demonic sword of ruin and glory that Sigurd, the greatest hero of Northern Europe, possessed in the Volsung saga.
It is the model of Caliburn in the legend of the king Arthur. As Caliburn was a “sword stuck in the stone that choses the king”, Gram was also a “sword stuck in the tree that grants authority” of the Volsung saga.
The legend of Gram and its possessor Sigurd is a story filled with glory and ruin, as one would expect from a great hero.
“Der Ring des Nibelungen”, composed later in Middle Ages Germany, is the story of a knight equal to the legend of king Arthur, and the sword Gram changes its name and appears in it as Balmung.
As the “strongest demonic sword” equaling the “strongest holy sword”, it even possesses the special characteristic of “dragon slayer”, hence it is a natural enemy of the king of knights who is the incarnation of a dragon.

Harpe

Rank: unknown
Type: unknown
Is the snake hunter’s scythe used by Perseus to kill the Gorgon Medusa. It is described as a monster-killing holy sword that isn’t actually an outstanding sword by itself. Its true strength is its trait of “Refraction of Longevity”, which is a divine ability that nullifies the special abilities of immortals and inflicts wounds that cannot be restored by any methods other than healing in accordance to the natural laws.

Houtengeki

Rank: unknown
Type: unknown
Is a one of kind halberd passed down in Chinese culture and the only halberd out of many to attain the rank of Noble Phantasm, probably due to its use by a famous military commander. It is a polearm with many different uses such as thrusting, swiping, pulling, parrying, and various others. It also has a crescent-moon shaped blade, the crecent blade, and weapons with only one of these blades are called Seiryugeki. It is said that a great deal of skill is needed to handle this weapon, though its versatility and ease of use once mastering it allowed for it to be used to serve the appropriate role for any type of combatant. Its use eventually went out of favor as different dynasties rose and fell until it was revived during the Sung period as Houtengeki. It appears in Fate/Extra as God Force.

Merodach “The Original Sin”

Rank: ?
Type: Anti-Unit
A relatively unadorned but lustrous Noble Phantasm of immense magical power. Merodach is the source for the legendary evil sword Gram of Norse mythology, also known as ‘Balmung’ in the Nibelungenlied and ‘Nothung’ in Richard Wagner’s Ring Cycle, which was brandished by Sigurd of the Völsunga saga who withdrew the weapon from a tree. In turn, Caliburn, the golden sword pulled out of a stone by King Arthur, was constructed from the schematic of Gram. Although not famous at all when compared to either of its descendants, the strength of Merodach as a Noble Phantasm exceeds either Gram or Caliburn. The name of this sword honors the chief god of the ancient Sumerians and patron deity of Babylon, Merodach.

Potion of Youth

Rank: unknown
Type: unknown
used after the Fourth Holy Grail War to allow him to blend into society and be more sociable with those around him. It returns him to an adolescent state, which is why he didn’t cause any problems during those ten years. It allows him to retain his memories, though his personality is returned to that of a child. He claims that he doesn’t understand the actions of his older self and feels bad about them. It is also used during Fate/hollow ataraxia. He shows the ability to forcibly reverse the effects when facing the horde of Shades.

Sha Nagba Umuru: The all-knowing, all-powerful star

Rank: unknown
Type: unknown
The Noble Phantasm owned by the child form of Gilgamesh in the Fate/hollow ataraxia card game. It allows him to view some of the cards in the opponent’s hand and deck. It is unknown if either form of Gilgamesh possesses it outside of the card game.

Vajra

Rank: B+
Type:
Is a symbol of divinity of Indra, the god of lightning from the Vedic mythology of the ancient India, and the indestructible diamond pounder weapon carried by the gods of Buddhism. Vajra was initially known by its proper name of Vjaya when Indra was first introduced to India as a phenomenon that spread from the Aryans. Along with Indra, whose name changed to Taishakuten, his divine symbol also had its name changed and became known as Vajra after the age of Buddhism as India’s main religion began. It is a simple weapon that can only be shot only once for a fixed B+ rank damage separate from the user’s prana supply.

Vimana

Rank: unknown
Type: unknown
Mythical self-moving aerial car (sometimes serving as a seat or throne, sometimes self-moving and carrying its occupant through the air; other descriptions make the Vimana more like a house or palace, and one kind is said to be seven stories high.